커밋 기록

작성자 SHA1 메시지 날짜
  bart 0fd222280a Added halfres rendering mode to gpu and mu. Added millis counter to mu. Raycaster now renders at half resolution and many improvements. Now at 40 to 70fps. 1 년 전
  bart 4e7cdb1216 Changed pixelplane to 24 bit colors. Updated texture generator and raycaster to 24 bit color. 1 년 전
  bart 69d109e653 Added hardware signed and unsigned integer division and modulo. Created simple integer calculator to test. Updated several programs and BDOS to use new division hardware while keeping software calculation as legacy functions. 1 년 전
  bart f3f3a43044 Added fixed-point signed divider to MU. Integrated into FPCALC. 1 년 전
  bart 3af9eecaa9 Added signed fixed point multiplication to ALU. 1 년 전
  bart 9294ee0605 Removed unused PLLs from quartus design. Replaced main PLL with Cyclone V PLL. 1 년 전
  bart f78729ea77 Fixed L2 cache state machine issue which was only present in the previous commit. 1 년 전
  bart da2bff2ea2 Removed/disabled NTSC from design, as the tiny HDMI monitor is practically always used. Also greatly increased L2 cache size, although no performance benefits for the relatively small programs I currently use for benchmarking. 1 년 전
  bart 2fe0518bb3 Improved interrupt timing/alignment, fixing bug where interrupts are not allowed during the UART bootloader. 1 년 전
  bart 88681ec5d0 New arbiter that further improves performance by removing latency for instruction memory access. Created instability again, which I found to be caused by bad interrupt timings. Fixed by changing the interruptValid wire to use branch_MEM for alignment. I do not know why this fixed all problems as it is very hard to simulate this issue. L1 cache should be possible again! 1 년 전
  bart add43b75da L2 cache at 100MHz now greatly increases performance. Attempted to create l1i and l1d cache, but becomes unstable and the issue is difficult to similate/replicate. Therefore, all l1 cache is now bypassed and the code can be found in l1cacheUnstable.v. As no l1 cache anymore, I removed some ccache statements to increase performance as this instruction currently does nothing. 1 년 전
  bart 9a6bf3cd52 Improved reset for cache. Disabled l2 cache as it currently reduces performance. Added more CCache instructions to code, although likely not needed. Still instability issues when L1I cache is enabled. 1 년 전
  bart 7e81e7fa17 Added files missing from last commit (L1I cache). 1 년 전
  bart dfb3bbb48e Added L1D cache. Currently only works stable when valid bit is set 0 on WRITE. Valid bit 1 after cache miss read works fine for some reason. 1 년 전
  bart b6831c4209 Added L2 cache (no L1 for now) between CPU and SDRAM controller. No noticable performance difference, can likely be optimized further to reduce cache hit latency. 1 년 전
  bart 28bcde6466 New SDRAM controller that uses both SDRAM chips. Now separate bus from MU for better performance, as controller runs at 100MHz. Also updated some debug code as debugging was needed. Tested working in hardware. 2x performance boost in some cases. 1 년 전
  bart e1bb01a621 Cleaned and renamed Quartus project. 1 년 전
  bart 01b9bb8f29 Added signed right shift operation to CPU, assembler, compiler, code and documentation. 1 년 전
  bart 6e3cd7cd9c PixelEngine now works in hardware with both HDMI and NTSC. Added pxtest and mandelbrot test programs. 1 년 전
  bart 442d51ba85 Added images to documentation, HDMI is working without lvds, init of new sdram controller done. 2 년 전
  bart a76905443f Ported Quartus to 5CEA5 FPGA. SDRAM does not seem to work. 2 년 전
  bart 9f74a9565f Fixed more MU I/O bugs. Updated everything from BCC except the ASM to work on new CPU. Added back flasher programs. Fixed LOAD/HI bug by using unsigned const16 instead. Updated assembler including hotfix for FPGC jumping to addr3 after UART bootloader is done. FPGC6 now basically fully works again! 2 년 전
  bart 207413dd90 Assembler only needs Int: function, fixed position of program lenght. Ported ROM and UART bootloader over from FPGC5. Updated documentation on interrupts. Added resets. Fixed bug in MU. Increased stack size. Tested everything in hardware. Probably some other fixes and things I forgot. 2 년 전
  bart b74702c915 Created full FPGC6 verilog simulation, added Quartus code from FPGC5 with CPU from FPGC6. Works in hardware, but has combination loop somewhere at the arbiter and the registerbank and stack are not using block ram 2 년 전