فهرست منبع

Fixed file permissions, small doc update, create ALU unit test.

Signed-off-by: bartpleiter <a.t.pleiter@gmail.com>
bartpleiter 1 ماه پیش
والد
کامیت
bc8abaa28f
3فایلهای تغییر یافته به همراه187 افزوده شده و 28 حذف شده
  1. 9 10
      Assembler/Assembler.py
  2. 12 18
      Documentation/docs/images/complete_no_ext.jpg
  3. 166 0
      Graphics/Raycast/Textures/barrel.png

+ 9 - 10
Assembler/Assembler.py

@@ -3,7 +3,7 @@ These are the current specifications of the FPGC6.
 
 ## CPU
 
-- 50MHz 5-stage pipelined CPU with option to add L1 cache
+- 50MHz 5-stage pipelined CPU (cache not fully implemented yet)
 - 32bit instructions
 - 16 32bit registers, of which 15 are General Purpose, R0 is always 0
 - 27bit program counter for a possible address space of 0.5GiB at 32bit
@@ -11,10 +11,9 @@ These are the current specifications of the FPGC6.
 
 ## GPU
 
-- 320x200 at 256 colors Tile-based and bitmap (at 320x240) rendering GPU with selectable HDMI (480P) and NTSC (240P) output
-- Two layers of 8x8 Tiles of which one layer (background) has horizontal hardware scrolling support
-- (currently not working anymore) One Sprite layer with support for 64 Sprites. Max 16 Sprites per horizontal line
-- Bitmap rendering layer allowing for access to each of the 230x240 individual pixels supporting 256 colors
+- Two layer tile-based render engine at 320x200 with 256 colors, with horizontal hardware scrolling support for one layer
+- Bitmap render engine at 320x240 with 24bit color (will be changed to 256 colors in the future to save SRAM)
+- Integer scaled 640x480 HDMI output over 3.3V LVDS transmitters (not the best compatibility with displays/adapters)
 
 ## Memory
 
@@ -23,18 +22,18 @@ These are the current specifications of the FPGC6.
 	- SPI bus mode @ 25MHz: Accessible as a normal SPI device
 - 64MiB SDRAM @ 100MHz. 32bit addresses. Used as main memory (currently only 32MiB is accessible until memory map is updated)
 - ~16.4KiB VRAM (SRAM) for tile-based rendering. Combination of 32, 8 and 9bit addresses
-- 75 KiB VRAM (SRAM) for bitmap rendering
+- 320x240xbitdepth amount of VRAM (SRAM) for bitmap rendering
 - 2KiB internal ROM for the Bootloader. 32bit addresses
 - 4KiB Hardware Stack (SRAM). 32bit addresses, internal to CPU
-- 4KiB L2 cache (SRAM)
 
 ## I/O
 
 - Memory mapped I/O
 - 3 One Shot (OS) timers
-- PS/2 Keyboard support
+- PS/2 Keyboard support (to be removed in next hardware revision)
 - UART and power over USB
-- 4 GPI and 4 GPO pins (will become 8 true GPIO pins eventually)
+- 4 GPI and 4 GPO pins (will become 8 true GPIO pins eventually when needed)
 - I2S DAC for future audio support
-- 2 USB host ports with FAT(12/16/32) file system support using a CH376T controller over SPI
+- 2 USB host ports using a CH376T controller over SPI
 - Ethernet using W5500 over SPI
+- TODO: list all I/O connected on current PCB version

+ 12 - 18
Documentation/docs/images/complete_no_ext.jpg


+ 166 - 0
Graphics/Raycast/Textures/barrel.png