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B32P ISA

The B32P instruction set architecture is a RISC architecture. Each instruction is 32 bits and can be one of the following instructions:

         |31|30|29|28|27|26|25|24|23|22|21|20|19|18|17|16|15|14|13|12|11|10|09|08|07|06|05|04|03|02|01|00|
----------------------------------------------------------------------------------------------------------
1 HALT     1  1  1  1| 1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1 
2 READ     1  1  1  0||----------------16 BIT CONSTANT---------------||--A REG---| x  x  x  x |--D REG---|
3 WRITE    1  1  0  1||----------------16 BIT CONSTANT---------------||--A REG---||--B REG---| x  x  x  x 
4 INTID    1  1  0  0| x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x |--D REG---|
5 PUSH     1  0  1  1| x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x |--B REG---| x  x  x  x 
6 POP      1  0  1  0| x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x |--D REG---|
7 JUMP     1  0  0  1||--------------------------------27 BIT CONSTANT--------------------------------||O|
8 JUMPR    1  0  0  0||----------------16 BIT CONSTANT---------------| x  x  x  x |--B REG---| x  x  x |O|
9 CCACHE   0  1  1  1| x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x 
10 BRANCH  0  1  1  0||----------------16 BIT CONSTANT---------------||--A REG---||--B REG---||-OPCODE||S|
11 SAVPC   0  1  0  1| x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x |--D REG---|
12 RETI    0  1  0  0| x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x  x 
13 XXX
14 XXX
15 ARITHC  0  0  0  1||--OPCODE--||----------------16 BIT CONSTANT---------------||--A REG---||--D REG---|
16 ARITH   0  0  0  0||--OPCODE--| x  x  x  x  x  x  x  x  x  x  x  x |--A REG---||--B REG---||--D REG---|
  1. HALT: Will prevent the CPU to go to the next instruction by jumping to the same address. Can be interrupted.
  2. READ: Read from memory at address in AREG + (signed) 16 bit offset, store value in DREG.
  3. WRITE: Write value from BREG to memory at address stored in AREG + (signed) 16 bit offset.
  4. INTID: Store the interrupt ID in DREG
  5. PUSH: Pushes value in AREG to stack.
  6. POP: Pops value from stack into DREG.
  7. JUMP: Set PC to 27 bit constant if O is 0. If O is 1, then add the 27 bit constant to PC.
  8. JUMPR: Set PC to BREG + (signed) 16 bit constant if O is 0. If O is 1, then add the value from BREG + (signed) 16 bit constant to PC.
  9. CCACHE: Clear all l1 cache by setting all valid bits to 0.
  10. BRANCH: Compare AREG to BREG depending on the branch opcode. If S is 1, then used signed comparison. If branch pass, add (signed) 16 bit constant to PC.
  11. SAVPC: Save current PC to DREG.
  12. RETI: Restore PC after interrupt and re-enable interrupts.
  13. XXX: Currently reserved for future instructions
  14. XXX: Currently reserved for future instructions
  15. ARITHC: Execute operation specified by OPCODE on AREG and (signed) 16 bit constant. Write result to DREG.
  16. ARITH: Execute operation specified by OPCODE on AREG and BREG. Write result to DREG.

BRANCH opcodes

The type of branch operation can be specified by the branch opcode:

Operation|Opcode|Description
-------------------------
BEQ       000    Branch if A == B
BGT       001    Branch if A >  B
BGE       010    Branch if A >= B
XXX       011    Reserved
BNE       100    Branch if A != B
BLT       101    Branch if A <  B
BLE       110    Branch if A <= B
XXX       111    Reserved

Signed comparisons can be enabled by setting the S (sign) bit, creating the BGTS, BGES, BLTS and BLES operations.

ARITH opcodes

The type of ALU operation can be specified by the ARITH opcode:

Operation|Opcode|Description
-------------------------
OR        0000   A OR   B
AND       0001   A AND  B
XOR       0010   A XOR  B
ADD       0011   A  +   B
SUB       0100   A  -   B
SHIFTL    0101   A  <<  B
SHIFTR    0110   A  >>  B
NOT(A)    0111   ~A
MULTS     1000   A  *   B (signed)
MULTU     1001   A  *   B (unsigned)
SLT       1010   1 if A < B, else 0 (signed)
SLTU      1011   1 if A < B, else 0 (unsigned)
LOAD      1100   16 bit constant (or B)
LOADHI    1101   {16 bit constant, A[15:0]} (if AREG == DREG, this is equivalent to LOADHI)
SHIFTRS   1110   A  >>  B with sign extension

The remaining opcodes are reserved for future operations.