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- /*
- Fuzzes hopping pattern table Information element
- */
- #include <stdio.h>
- #include <stdlib.h>
- #include <stdint.h>
- #include <string.h>
- #include "../frameDefinitions.h"
- //Indecates whether the hoptableFuzzer is running
- int hoptableRunningState = 0;
- //Number of fuzzing states
- const int hoptableStates = 4;
- //Steps of fuzzers for each fuzzing state
- const int hoptableSteps[] = {1, 2, 6, 6};
- //Current state and step of the hoptableFuzzer
- int fuzzState;
- int fuzzStep;
- void hoptablePrintCurrentState()
- {
- switch (fuzzState)
- {
- case 0:
- {
- printf("\e[33mFuzzing hoptable IE\e[39m\n");
- printf("Trying 255*0xFF data\n");
- break;
- }
- case 1:
- {
- printf("Fuzzing data\n");
- break;
- }
- case 2:
- {
- printf("Fuzzing small lengths with 0x00 data\n");
- break;
- }
- case 3:
- {
- printf("Fuzzing small lengths with 0xff data\n");
- break;
- }
- case 4:
- {
- printf("\e[33mDone with fuzzing hoptable\e[39m\n");
- break;
- }
- }
- }
- //Updates hoptableFuzzer
- //Status 0 indicates start
- //Status 1 indicates increaseStep
- //Status 2 indicates stop
- //Returns -1 if done with fuzzing
- int hoptableFuzzUpdate(int status)
- {
- switch (status)
- {
- case 0: //start fuzzer
- {
- hoptableRunningState = 1;
- fuzzState = 0;
- fuzzStep = 0;
- hoptablePrintCurrentState();
- break;
- }
- case 1: //update fuzzer
- {
- if (hoptableRunningState == 1) //sanity check
- {
- //increase steps until all steps are done
- if (fuzzStep < hoptableSteps[fuzzState]-1)
- fuzzStep = fuzzStep + 1;
- //then increase state and notify
- else
- {
- fuzzStep = 0;
- fuzzState = fuzzState + 1;
- hoptablePrintCurrentState();
- }
- //when all states are done, stop
- if (fuzzState == hoptableStates)
- {
- hoptableRunningState = 0;
- return -1;
- }
- }
- break;
- }
- case 2: //stop fuzzer
- {
- hoptableRunningState = 0;
- break;
- }
- }
- return 0;
- }
- //Returns an hoptable information element
- infoElem hoptableFuzz()
- {
- infoElem hoptable;
- //What to return when not fuzzed
- if (hoptableRunningState == 0)
- {
- hoptable.id = 0;
- hoptable.len = 1;
- hoptable.len_data = -1;
- hoptable.data = "\xab";
- }
- else
- {
- switch (fuzzState) //update this
- {
- case 0: //255*0xff
- {
- hoptable.id = 9;
- hoptable.len = 255;
- hoptable.len_data = 255;
- //create data of 255 times 0xff
- u_char *data = malloc(255);
- memset(data, 0xff, 255);
- hoptable.data = data;
- break;
- }
- case 1: //hoptable data
- {
- if (fuzzStep == 0)
- {
- hoptable.id = 9;
- hoptable.len = 9;
- hoptable.len_data = 9;
- hoptable.data = "\x00\x00\x00\x00\x00\x00\x00\x00\x00";
- }
- else
- {
- hoptable.id = 9;
- hoptable.len = 9;
- hoptable.len_data = 9;
- hoptable.data = "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF";
- }
-
- break;
- }
- case 2: //length with 0xff data
- {
- int dataSize = fuzzStep;
- hoptable.id = 9;
- hoptable.len = dataSize;
- hoptable.len_data = dataSize;
- //create data of datasize times 0xff
- u_char *data = malloc(dataSize);
- memset(data, 0xff, dataSize);
- hoptable.data = data;
-
- break;
- }
- case 3: //length with 0x00 data
- {
- int dataSize = fuzzStep;
- hoptable.id = 9;
- hoptable.len = dataSize;
- hoptable.len_data = dataSize;
- //create data of datasize times 0x00
- u_char *data = malloc(dataSize);
- memset(data, 0x00, dataSize);
- hoptable.data = data;
-
- break;
- }
- }
- }
-
- return hoptable;
- }
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