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L1Dcache.v
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add43b75da
L2 cache at 100MHz now greatly increases performance. Attempted to create l1i and l1d cache, but becomes unstable and the issue is difficult to similate/replicate. Therefore, all l1 cache is now bypassed and the code can be found in l1cacheUnstable.v. As no l1 cache anymore, I removed some ccache statements to increase performance as this instruction currently does nothing.
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1 rok temu |
L1Icache.v
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add43b75da
L2 cache at 100MHz now greatly increases performance. Attempted to create l1i and l1d cache, but becomes unstable and the issue is difficult to similate/replicate. Therefore, all l1 cache is now bypassed and the code can be found in l1cacheUnstable.v. As no l1 cache anymore, I removed some ccache statements to increase performance as this instruction currently does nothing.
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1 rok temu |
L2cache.v
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f78729ea77
Fixed L2 cache state machine issue which was only present in the previous commit.
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1 rok temu |
MemoryUnit.v
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4e7cdb1216
Changed pixelplane to 24 bit colors. Updated texture generator and raycaster to 24 bit color.
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1 rok temu |
ROM.v
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b74702c915
Created full FPGC6 verilog simulation, added Quartus code from FPGC5 with CPU from FPGC6. Works in hardware, but has combination loop somewhere at the arbiter and the registerbank and stack are not using block ram
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2 lat temu |
SDRAMcontroller.v
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28bcde6466
New SDRAM controller that uses both SDRAM chips. Now separate bus from MU for better performance, as controller runs at 100MHz. Also updated some debug code as debugging was needed. Tested working in hardware. 2x performance boost in some cases.
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1 rok temu |
SPIreader.v
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b74702c915
Created full FPGC6 verilog simulation, added Quartus code from FPGC5 with CPU from FPGC6. Works in hardware, but has combination loop somewhere at the arbiter and the registerbank and stack are not using block ram
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2 lat temu |
VRAM.v
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6e3cd7cd9c
PixelEngine now works in hardware with both HDMI and NTSC. Added pxtest and mandelbrot test programs.
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2 lat temu |