Commit History

Author SHA1 Message Date
  bart 0fd222280a Added halfres rendering mode to gpu and mu. Added millis counter to mu. Raycaster now renders at half resolution and many improvements. Now at 40 to 70fps. 1 year ago
  bart 7cfd77a292 Added fps counter to raycaster 1 year ago
  bart 33d828b6b9 All rendering of textured raycaster now done in assembly for significant speed improvement. 1 year ago
  bart d2b53bb5e8 Added dark side of wall in raycaster. Moved data to data folder. Minor code improvements and prep for assembly screen render function. 1 year ago
  bart 4e7cdb1216 Changed pixelplane to 24 bit colors. Updated texture generator and raycaster to 24 bit color. 1 year ago
  bart 55b5818582 Textured raycaster is now fast enough for a demo. 1 year ago
  bart 9ac6dafd0f POC texture rendering in raycaster. No code optimization yet so it is very slow. 1 year ago
  bart f746bbd20d Added movement to raycaster. Speed improvements to raycaster and script to precalculate direction and plane values for rotation, for each degree. 1 year ago
  bart 0eba720aeb Initial working POC of a simple raycaster engine. 1 year ago