bart
|
0fd222280a
Added halfres rendering mode to gpu and mu. Added millis counter to mu. Raycaster now renders at half resolution and many improvements. Now at 40 to 70fps.
|
1 year ago |
bart
|
7cfd77a292
Added fps counter to raycaster
|
1 year ago |
bart
|
33d828b6b9
All rendering of textured raycaster now done in assembly for significant speed improvement.
|
1 year ago |
bart
|
d2b53bb5e8
Added dark side of wall in raycaster. Moved data to data folder. Minor code improvements and prep for assembly screen render function.
|
1 year ago |
bart
|
4e7cdb1216
Changed pixelplane to 24 bit colors. Updated texture generator and raycaster to 24 bit color.
|
1 year ago |
bart
|
55b5818582
Textured raycaster is now fast enough for a demo.
|
1 year ago |
bart
|
9ac6dafd0f
POC texture rendering in raycaster. No code optimization yet so it is very slow.
|
1 year ago |
bart
|
f746bbd20d
Added movement to raycaster. Speed improvements to raycaster and script to precalculate direction and plane values for rotation, for each degree.
|
1 year ago |
bart
|
0eba720aeb
Initial working POC of a simple raycaster engine.
|
1 year ago |