bart
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0fd222280a
Added halfres rendering mode to gpu and mu. Added millis counter to mu. Raycaster now renders at half resolution and many improvements. Now at 40 to 70fps.
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il y a 1 an |
bart
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4e7cdb1216
Changed pixelplane to 24 bit colors. Updated texture generator and raycaster to 24 bit color.
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il y a 1 an |
bart
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da2bff2ea2
Removed/disabled NTSC from design, as the tiny HDMI monitor is practically always used. Also greatly increased L2 cache size, although no performance benefits for the relatively small programs I currently use for benchmarking.
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il y a 1 an |
bart
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28bcde6466
New SDRAM controller that uses both SDRAM chips. Now separate bus from MU for better performance, as controller runs at 100MHz. Also updated some debug code as debugging was needed. Tested working in hardware. 2x performance boost in some cases.
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il y a 1 an |
bart
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6e3cd7cd9c
PixelEngine now works in hardware with both HDMI and NTSC. Added pxtest and mandelbrot test programs.
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il y a 2 ans |
bart
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7b14d2d273
Improved Pixel Engine.
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il y a 2 ans |
bart
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6dc8fc396f
Added Pixel Engine in simulation.
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il y a 2 ans |
bart
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b74702c915
Created full FPGC6 verilog simulation, added Quartus code from FPGC5 with CPU from FPGC6. Works in hardware, but has combination loop somewhere at the arbiter and the registerbank and stack are not using block ram
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il y a 2 ans |