bart
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0fd222280a
Added halfres rendering mode to gpu and mu. Added millis counter to mu. Raycaster now renders at half resolution and many improvements. Now at 40 to 70fps.
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1 年之前 |
bart
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4e7cdb1216
Changed pixelplane to 24 bit colors. Updated texture generator and raycaster to 24 bit color.
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1 年之前 |
bart
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69d109e653
Added hardware signed and unsigned integer division and modulo. Created simple integer calculator to test. Updated several programs and BDOS to use new division hardware while keeping software calculation as legacy functions.
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1 年之前 |
bart
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f3f3a43044
Added fixed-point signed divider to MU. Integrated into FPCALC.
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1 年之前 |
bart
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28bcde6466
New SDRAM controller that uses both SDRAM chips. Now separate bus from MU for better performance, as controller runs at 100MHz. Also updated some debug code as debugging was needed. Tested working in hardware. 2x performance boost in some cases.
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1 年之前 |
bart
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6e3cd7cd9c
PixelEngine now works in hardware with both HDMI and NTSC. Added pxtest and mandelbrot test programs.
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2 年之前 |
bart
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442d51ba85
Added images to documentation, HDMI is working without lvds, init of new sdram controller done.
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2 年之前 |
bart
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9f74a9565f
Fixed more MU I/O bugs. Updated everything from BCC except the ASM to work on new CPU. Added back flasher programs. Fixed LOAD/HI bug by using unsigned const16 instead. Updated assembler including hotfix for FPGC jumping to addr3 after UART bootloader is done. FPGC6 now basically fully works again!
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2 年之前 |
bart
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207413dd90
Assembler only needs Int: function, fixed position of program lenght. Ported ROM and UART bootloader over from FPGC5. Updated documentation on interrupts. Added resets. Fixed bug in MU. Increased stack size. Tested everything in hardware. Probably some other fixes and things I forgot.
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2 年之前 |
bart
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b74702c915
Created full FPGC6 verilog simulation, added Quartus code from FPGC5 with CPU from FPGC6. Works in hardware, but has combination loop somewhere at the arbiter and the registerbank and stack are not using block ram
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2 年之前 |